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Gossip/Game

[D2R] Rune List

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Name Required Gem Effect
El - #1   Weapon: +50 AR, +1 Light Radius
Armor/Helm/Shield: +1 Light Radius, +15 Defense
Clvl Required: 11
Eld - #2   Weapon: +75% Damage vs. Undead, +50 Attack Rating vs. Undead
Armor/Helm: Lowers Stamina drain by 15%
Shield: +7% Blocking
Clvl Required: 11
Tir - #3   Weapon: +2 Mana Per Kill
Armor/Helm/Shield: +2 Mana Per Kill.
Clvl Required: 13
Nef - #4   Weapon: Knockback
Armor/Helm/Shield: +30 Defense vs. Missile
Clvl Required: 13
Eth - #5   Weapon: -25% Target Defense
Armor/Helm/Shield: Regenerate Mana 15%
Clvl Required: 15
Ith - #6   Weapon: +9 to Maximum Damage
Armor/Helm/Shield: 15% Damage Taken Goes to Mana
Clvl Required: 15
Tal - #7   Weapon: 75 Poison damage over 5 seconds
Armor/Helm: +30% Poison Resistance
Shield: +35% Poison Resistance
Clvl Required: 17
Ral - #8   Weapon: +5-30 Fire Damage
Armor/Helm: +30% Fire Resistance
Shield: +35% Fire Resistance
Clvl Required: 19
Ort - #9   Weapon: +1-50 Lightning Damage
Armor/Helm: +30% Lightning Resistance
Shield: +35% Lightning Resistance
Clvl Required: 21
Thul - #10   Weapon: +3-14 Cold Damage (Cold Length 3 seconds)
Armor/Helm: +30% Cold Resistance
Shield: +35% Cold Resistance
Clvl Required: 23
Amn - #11 Chipped Topaz Weapon: 7% Life Stolen Per Hit
Armor/Helm/Shield: Attacker takes 14 damage
Clvl Required: 25
Sol - #12 Chipped Amethyst Weapon: +9 to Minimum Damage
Armor/Helm/Shield: -7 Damage Taken
Clvl Required: 27
Shael - #13 Chipped Sapphire Weapon: Faster Attack Rate (+20)
Armor/Helm: Faster Hit Recovery (+20)
Shields: Faster Block Rate (+20)
Clvl Required: 29
Dol - #14 Chipped Ruby Weapon: 25% Chance that Hit Causes Monster to Flee
Armor/Helm/Shield: +7 Replenish Life
Clvl Required: 31
Hel - #15 Chipped Emerald Weapon: -20% Requirements
Armor/Helm/Shield: -15% Requirements
Ilvl: 33 Clvl Required: None
Io - #16 Chipped Diamond Weapon: +10 Vitality
Armor/Helm/Shield: +10 Vitality
Clvl Required: 35
Lum - #17 Flawed Topaz Weapon: +10 Energy
Armor/Helm/Shield: +10 Energy
Clvl Required: 37
Ko - #18 Flawed Amethyst Weapon: +10 Dexterity
Armor/Helm/Shield: +10 Dexterity
Clvl Required: 39
Fal - #19 Flawed Sapphire Weapon: +10 Strength
Armor/Helm/Shield: +10 Strength
Clvl Required: 41
Lem - #20 Flawed Ruby Weapon: +75% Extra Gold from Monsters
Armor/Helm/Shield: +50% Extra Gold from Monsters
Clvl Required: 43
Pul - #21 Flawed Emerald Weapon: +75% Damage to Demons, +100 AR against Demons
Armor/Helm/Shield:+30% Defense
Clvl Required: 45
Um - #22 Flawed Diamond Weapon: 25% Chance of Open Wounds
Armor/Helm: +15% Resist All
Shields: +22% Resist All
Clvl Required: 47
Mal - #23 Topaz Weapon: Prevent Monster Healing
Armor/Helm/Shield: Reduce Magic Damage by 7
Clvl Required: 49
Ist - #24 Amethyst Weapon: +30% Better Chance of Finding Magical Items
Armor/Helm/Shield: +25% Better Chance of Finding Magical Items
Clvl Required: 51
Gul - #25 Sapphire Weapon: +20% AR
Armor/Helm/Shield: +5 to Max Resist Poison
Clvl Required: 53
Vex - #26 Ruby Weapon: 7% Mana Leech
Armor/Helm/Shield: +5 to Max Fire Resist
Clvl Required: 55
Ohm - #27 Emerald Weapon: +50% Damage
Armor/Helm/Shield: +5 to Max. Resist Cold
Clvl Required: 57
Lo - #28 Diamond Weapon: 20% Chance of Deadly Strike
Armor/Helm/Shield: +5 to Max. Resist Lightning
Clvl Required: 59
Sur - #29 Flawless Topaz Weapon: 20% Chance of Hit Blinds Target
Armor/Helm: +5% total Mana
Shields: +50 Mana
Clvl Required: 61
Ber - #30 Flawless Amethyst Weapon: 20% Chance of Crushing Blow
Armor/Helm/Shield: Damage Reduced by 8%
Clvl Required: 63
Jah - #31 Flawless Sapphire Weapon: Ignores Target Defense
Armor/Helm: +5% of total Hit Points
Shields: +50 Hit Points
Clvl Required: 65
Cham - #32 Flawless Ruby Weapon: 32% Chance of Hit Freezing Target for 3 seconds
Armor/Helm/Shield: Cannot be Frozen
Clvl Required: 67
Zod - #33 Flawless Emerald Weapon: Indestructible
Armor/Helm/Shield: Indestructible
Clvl Required: 69

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